Acolyte
Acolytes, Inquisitorial Henchmen, or Agents are the followers an Inquisitor often keeps to aid him in his duties. These can range from combat specialists and psykers to data recorders and scouts. Many of the people an Inquisitor keeps are exceptional in their devotion and skills and are often discovered during the Inquisitor's activities. Often they are one-off attachments, but if they show particular skills then they may be asked to attach themselves to the Inquisitor permanently. Most Inquisitors keep only a handful of helpers relevant to their current mission, but some keep larger numbers, often spread throughout a large area, which can be called upon at any time.[1]
Ranks
- High Interrogator - A senior rank of Interrogator, but still short of full Inquisitorial status.[12]
- Interrogator - The second stage for an Inquisitor in training. Interrogators are both capable and strong, having a tremendous will to survive battle alongside their mentors.[1]
- Explicator - The first step of an Inquisitor in training, they learn how to extract information using torture under the direction of their mentor Inquisitor.[1]
- Legate Investigator - Some Ordos, such as the Ordos Calixis, make use of Acolytes gifted with a formal carta of inquiry and a Sigil of Question, giving them the formal authority of the Inquisition for the duration of a particular investigation.[6b]
- Prime - The lead Acolyte of a Warband.[6c]
- Throne Agent - The most trusted members of an Inquisitor's retinue, Throne Agents have ascended to join the ranks of the Inquisition itself, and have both power and responsibility accordingly.[7b]
- Trusted Acolyte - Often given positions of responsibility, such as running an Inquisitor's facilities while they are away or operating in long-term undercover operations.[5b]
- Proven Acolyte - After a cell has completed several successful missions, they are inducted more fully into the workings of the Inquisition and can operate more interdependently.[5b]
- Acolyte - Servants and aids of Inquisitors. Though not of the rank of Inquisitors, they are nonetheless considered agents of the Inquisition.[5b]
Archetypes
In theory, almost any type of Imperial citizen can be seconded by an Inquisitor for service to the Inquisition. Some of the most frequently found archetypes are listed below.
Acolyte
Some Acolytes are unique positions only found within the Inquisition, such as Interrogators who act as their Inquisitor's apprentice.[1][2][9a]
- Agent of Reliquary 26[11]
- Explicator[1][2]
- Interrogator[1][2][7a][9a]
- Legate Investigator[6b]
- Notary[2]
- Ordo Sicarius Initiate[11]
- Sin Eater[4a]
- Tyrantine Shadow Agent[6b]
Adepta Sororitas
The Adepta Sororitas are the Ecclesiarchy's fighting arm.[6a]
Arco-Flagellant
An Arco-Flagellant is a heretic turned into a combat servitor by the Ecclesiarchy.[9j]
Assassin
Assassins are agents specialized in killing and infiltration.[5a][9k][10a]
- Death Cultist[7a][9k]
- Malfian Bloodsworn[6b]
- Maltek Stalker[4a]
- Metallican Gunslinger[6b]
- Moritat Reaper[6b]
- Officio Assassin[9k]
Chiurgeon
Chiurgeons specialize not only in the art of healing but also the art of repentance, interrogation, and the yielding of information through torture.[2][10a]
Cultists and Fanatics
Cultists, such as the Redemptionists, can be commonly be found in an Inquisitor's retinue.[9e]
Daemonhost
A Daemonhost is a living mortal body used as a receptacle to bind a daemon.[9l]
Desperados
Desperados[7a][9f][10a] or Scum[5a] are rogues and killers.
Familiar
Familiars are constructs attuned to the Inquisitor's mental signature.[2]
Hierophant
Hierophants[1][7a][10a] or Clerics[5a] are pious holy men of the Ecclesiarchy such as Priests or Banishers, able to join the Inquisitor in prayer and boost his enchantments against Daemons.
- Banisher[8][11]
- Black Priest of Maccabeus[6b]
- Cardinal[9i]
- Castigator[1]
- Daemonym Seeker[11]
- Drill Abbot[9i]
- Forsaken Priest[4a]
- Hexorcist[15]
- Ecclesiarchy Priest[1]
- Exorcist[1]
- Preacher[9i]
Mutant
Mutants are creatures bearing some form of severe genetic deviance from the normal members of their species.[9h]
Mystic
Mystics[1][10a] or Psykers[5a] often accompanying Inquisitors that lack any psychic abilities of their own, they can also serve as advisors, psychic shields or even a decoy as the daemons are attracted to the psychic mind of the Mystic.
- Astropath[1]
- Imperial Diviner[4a]
- Primaris Psyker[7a]
- Sanctioned Psyker[1]
- Tainted Psyker[4a]
- Templar Calix of the Scholastia Psykana[6b]
- Theomancer[11]
- Verminspeaker[3]
- Warp-Seer[1]
Penitent
Penitents are rogue psykers that have been captured and made to repent by an Inquisitor and been put to service by their deliverer.[2]
Rogue Trader
Rogue Traders may work for an Inquisitor, either as a solo agent or part of the Inquisitor's retinue.[9d]
Sage
A Sage,[1][2][7a][10a] Savant, or Adept[5a] is an administrative specialist, often biologically augmented with increased mental storage and processing power.
- Autosavant[1][2]
- Bonded Emissary[6b]
- Calculus Logi[1][2]
- Calixian Xeno-Arcanist[6b]
- Daemonym Seeker[11]
- Lexmechanic[1][2]
- Malefic Scholar[4a]
- Sister Dialogous[2]
Seeker
Seekers are used to catch criminals.[10a] They are often drawn from Arbitrators[5a] and Enforcers[9f] who apprehend and punish those who break the Emperor's laws.
Space Marine
Space Marines can be found in an Inquisitor's service, especially those of the Deathwatch who serve as the Chamber Militant of the Ordo Xenos.[9b]
Techpriest
Techpriests of the Adeptus Mechanicus frequently serve in an Inquisitor's retinue.[5a][9c]
Warrior
A Warrior is used by more militant Inquisitors. They are generally there to provide the Inquisitor with covering fire or combat support and form the Inquisitor's bodyguard.[1][2][10a]
- Chaliced Commissariat Operative[6b]
- Chrono-gladiator[14]
- Crusader[2][7a]
- Feral Warrior[6b]
- Death World Veteran[15]
- Imperial Guard Veteran[1][2][5a][9f]
- Malfian Bloodsworn[6b]
- Penal Legionnaire[4a]
- Pistoleer[15]
- Pyroclast[11]
- Combat-Servitor[1][2]
- Gun-Servitor[1][2]
- Storm Trooper[7a]
Others
Sources
- 1: Codex: Daemonhunters (3rd Edition), pg. 14
- 2: Codex: Witch Hunters (3rd Edition), pg. 16
- 3: Dark Heresy: Creatures Anathema, pgs. 69-71
- 4: Dark Heresy: The Radical's Handbook:
- 5: Dark Heresy Core Rulebook:
- 6: Dark Heresy: The Inquisitor's Handbook:
- 7: Dark Heresy: Ascension:
- 8: Codex: Grey Knights (5th Edition), pg. 48
- 9: Inquisitor Living Rulebook:
- 10: Dark Heresy Second Edition: Core Rulebook:
- 11: Dark Heresy: Daemon Hunter, pgs. 46-60
- 12: Xenos (Novel), Chapter 22
- 13: Inquisitor (Novel), Chapter One
- 14: Exterminatus Issue 2, pg. 26 - Chrono-Gladiators
- 15: Warhammer Community: Inquisitorial Agents Sprues Revealed – Meet One Of The Most Flexible Kill Teams Ever (posted 9/5/2023) (last accessed 14/5/2023)