Difference between revisions of "Farseer"
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* [[Arenal]]{{Fn|8}}, see also [[Eldar Quotes#A|his/her quotes]]{{Fn|16}} | * [[Arenal]]{{Fn|8}}, see also [[Eldar Quotes#A|his/her quotes]]{{Fn|16}} | ||
* [[Ariniae]]{{Fn|15}} | * [[Ariniae]]{{Fn|15}} | ||
+ | * [[Athenys (Farseer)|Athenys]] of [[Ulthwé]]{{Fn|40}} | ||
* [[Auric Stormcloud]] of [[Ulthwé]]{{Fn|16}} | * [[Auric Stormcloud]] of [[Ulthwé]]{{Fn|16}} | ||
* [[Avenelle]]{{Fn|17}} | * [[Avenelle]]{{Fn|17}} | ||
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*{{Endn|37}}: [[Kill Team: Commanders]], pg. 10 | *{{Endn|37}}: [[Kill Team: Commanders]], pg. 10 | ||
*{{Endn|38}}: [[Psychic Awakening: Phoenix Rising]] pg.12 | *{{Endn|38}}: [[Psychic Awakening: Phoenix Rising]] pg.12 | ||
− | *{{Endn|39}}: [[2004 - Complete Catalog and Hobby Reference]], pg. 127 | + | *{{Endn|39}}: [[2004 - Complete Catalog and Hobby Reference]], pg. 127 |
− | + | *{{Endn|40}}: [[Chaos Child (Novel)]], prologue | |
==Uncited== | ==Uncited== |
Revision as of 14:04, 2 June 2023
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This article is about the Eldar psyker; for the Novel by William King, see Farseer (Novel). |

Overview
A Farseer is a former Warlock who has become lost on the Path of the Seer, much like the Exarchs who have become lost on the Path of the Warrior.[Needs Citation]
They are amongst the most powerful of Seers and every Craftworld has a handful of Farseers among their number. Much of their time is spent in a trance-like state where their spirits roam at will throughout the Wraithbone where they direct the psychic-energy flow throughout the entire Craftworld. As such, they are not normally in a waking state though their visionary skills allow them to direct their fellow Eldar in avoiding dangers that can fall upon the Craftworlds. This is by way of exploring potential future paths that lie ahead and determining which paths need to be altered. Their duties mean that Farseers normally do not fight the wars of the Eldar but in times of desperate need, they can be seen on the battlefield where they use their incomparable power to aid their race in combat.[1] Eldar armies are sometimes accompanied by a single Farseer, which is due to the fact that more cannot be spared as they are tasked with guiding the future of their Craftworld. However, their powers are greater than Warlocks although are concentrated on casting Seer Runes to determine courses of action that would be most fortunate for their forces.[2]
Typically, after a number of years, Seers pass to some other life as part of their quest to explore the rich possibilities of the Eldar Path. However, some amongst their number can end this journey by adopting the mantle of the Farseer, which leads them being trapped on the Witch Path and thus unable to change their future role. Thus, these individual Eldar focus their remaining years on learning and exploring their psychic powers. Much of their time is spent casting Seer Runes whilst making endless calculations and prognostications where they attempt to guide the fortunes of their Craftworld. This sees them attempting to discern and anticipate the future by watching out for difficulties that lie ahead in coming events. As their calculations are based on predicted events that can be hundreds of years into the future, their immediate effect can be hard to determine. Despite this being the case, Farseers are seen as a vital part of a Craftworld who base all their political decisions around their predictions.[2]
Farseers are unparalleled masters of divination, interpreting one future from a myriad of possible ones. It is they who direct their people, protecting them from disasters that have not yet occurred, and protecting the existence of the race as a whole. Without them, the species would surely be extinct. Their abilities are not always limited to the interpretation of events to come, but are also some of the most potent psykers in the Galaxy, capable of crushing lesser minds to pulp with but an effortless whim.[Needs Citation]
As Farseers grow older, their minds become so intertwined with the wraithbone core of their Craftworld that their physical bodies become dormant. Those of great age typically retreat into the Dome of Crystal Seers where their bodies begin to crystalise. During this gradual process, a Farseer takes root amongst the trees of the biodome and eventually turns entirely into crystal. In this state, their spirit is freed into the Craftworld itself where it is preserved forever within the psycho-conductive wraithbone Infinity Circuit. This fact sometimes leads to Eldar wandering into the Dome in order to see the Farseers of Old, whose bodies are preserved in the wraithbone tree glades.[1]
Farseer on the Eldar Jetbike is called Farseer Skyrunner.[7]
Known Farseers
- Alladrios Kulcassian of Alaitoc[12]
- Almic of Saim-Hann[13]
- Alishazier of Ulthwé[13]
- Anath'lan of Biel-tan[14]
- Arenal[8], see also his/her quotes[16]
- Ariniae[15]
- Athenys of Ulthwé[40]
- Auric Stormcloud of Ulthwé[16]
- Avenelle[17]
- Bel-Annath of Mymeara[18]
- Caerys of Ulthwé[19]
- Catritheyn of Alaitoc[20]
- Eldrad Ulthran of Ulthwé[5]
- Eiladar Ys[21]
- Envyan — of unknown Craftworld[22]
- Elleria of Ulthwé[23]
- Erandel Voidsinger of Kaelor[24]
- Ffaid Karhedra[21]
- Gaeloch[25]
- Idranel of Ulthwé[26]
- Illanor of Saim-Hann[27]
- Illiyanne Natasé of Ulthwé[10]
- Iqbraesil of Iyanden[28]
- Iraelun of Alaitoc[6], see also his/her quotes
- Kalrimon[9]
- Kelmon of Iyanden[29]
- Lathriel of Biel-tan[30]
- Lsathranil of Ulthwé[31]
- Macha of Biel-tan[32]
- Morcan Fiorinintal[21]
- Tylanriel Tarnalys[33]
- Tyladrhas[34]
- Starbane of Alaitoc[35]
- Taec Silvereye of Iyanden[29]
- Taldeer of Ulthwé[32]
- Taolis Eversong of Idharae[29]
- Turial of Ulthwé[36]
- Tyladhras of Biel-tan[5]
- Yhunai of Saim-Hann[37]
- Ylocu Shaie of Alaitoc[38]
Images
Farseer Skyrunner -7th Edition)[13a]
Related Articles
Sources
- 1: Codex Imperialis (Background Book), pg. 67
- 2: Warhammer 40,000: Compilation, pg. 53
- 3: Eldar Farseer with Spear
- 4: Eldar Farseer & Warlocks
- 5: Warhammer 40,000 3rd Edition Rulebook, pg. 21
- 6: Strategy Cards for Planetary Empires expansion game, "Psychic Relay - Minor Stratagem", (saved archive page, dated February 2011, last accessed 5 October 2015)
- 7: Codex: Craftworlds (7th Edition), Farseer (Datasheet)
- 8: FFG Teaser for "The Final Gambit", supplement for Conquest Card Game (last accessed 8 May 2016)
- 9: Warlords of the Dark Millennium: Ahriman, pg. 19 - Black Staff
- 10: The Gate of Bones (Novel) - Chapter 7
- 11: Codex: Eldar (6th Edition) (E-Book), pg.136
- 12: Codex: Necrons (3rd Edition), pgs. 8-9
- 13: Codex: Craftworlds (8th Edition), pg. 75
- 13a: Miniatures gallery
- 14: Codex: Eldar (6th Edition) (E-Book), pg.110
- 15: Warhammer 40,000 5th Edition Rulebook, pgs. 244-248
- 16: Farseer (Novel) – Chapter 1
- 17: FFG Card Doom from the game Warhammer 40,000 - Conquest (last accessed 8 May 2016) Doom, card description
- 18: Imperial Armour Volume Eleven - The Doom of Mymeara pg. 144
- 19: Dawn of War: Soulstorm
- 20: The Carnac Campaign: Nightspear (Short Story)
- 21: Atlas Infernal (Novel), Fourth Interregna
- 22:Warhammer 40,000: Dawn of War - Dark Crusade: Doom Spiral (Map Description)
- 23: Codex: Craftworlds (8th Edition), pg. 77 — Eldrad Ulthran's Army of Destiny
- 24: Deathwatch: The Outer Reach, pgs. 60–61
- 25: Codex: Harlequins (8th Edition), pg. 68 — Wayfarers of the Labyrinth
- 26: Dawn of War II
- 27: White Dwarf 392 (UK), pgs. 46–57 — Battle Report: Eye of the Storm
- 28: The Gate of Bones (Novel), Chapter 7
- 29: Iyanden: A Codex: Eldar Supplement (E-book) pgs. 12–14
- 30: Gathering Storm: Fracture of Biel-Tan, part 1
- 31: Codex: Necrons (3rd Edition), pg. 5
- 32: Warhammer 40,000: Dawn of War III
- 33: Wrath & Glory: Dark Tides, Twisted Strands
- 34: Warhammer 40,000 3rd Edition Rulebook, pg. 21
- 35: Codex: Necrons (5th Edition), pg. 22-23
- 36: Codex: Craftworlds (8th Edition), pg. 77 — Eldrad Ulthran's Army of Destiny
- 37: Kill Team: Commanders, pg. 10
- 38: Psychic Awakening: Phoenix Rising pg.12
- 39: 2004 - Complete Catalog and Hobby Reference, pg. 127
- 40: Chaos Child (Novel), prologue
Uncited
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Codex: Eldar (4th Edition), pg. 26
Command | Avatar of Khaine • Autarchs • Bonesingers • Farseers • Spiritseers • Warlocks • Exarchs |
---|---|
Aspect Warriors and Phoenix Lords | |
Troops | Guardians (Guardian Defenders • Storm Guardians) • Windrider Squadrons • Rangers (Pathfinders • Shroud Runners) |
Heavy Support | Wraithguard • Wraithblades • Grav Platform • Support Battery |
Special Characters | Amallyn Shadowguide • Eldrad Ulthran • Illic Nightspear • Iyanna Arienal • Nuadhu 'Fireheart' • Yriel |
Fortifications | Webway Gate |